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AI Insights · Timothy · March 2024

Top Down Games on iOS in Oceania Q1 2024

In the first quarter of 2024, top-down games on iOS in Oceania showed varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at the top 5 applications.

Top Down Games on iOS in Oceania Q1 2024

In the first quarter of 2024, top-down games on iOS in Oceania exhibited diverse performance trends across downloads, revenue, and active users. Below, we delve into the performance of the top 5 applications in this category.

MONOPOLY GO! from Scopely, Inc. experienced a notable variation in weekly revenue, peaking at around $389K in the second week of January and ending the quarter with approximately $286K. Weekly downloads for the game saw a decline from 21.5K in the first week of January to about 11.4K by the end of March. Active users showed a slight decrease from 73.7K at the beginning of January to around 65.5K in the last week of March.

Whiteout Survival by Century Games Pte. Ltd. maintained a relatively stable revenue trend, starting at $155K in the first week of January and peaking at $168K in the last week of March. Downloads began at 12.5K and fluctuated, reaching around 10K by the end of the quarter. Active users started at 45.4K and showed a steady increase, ending at approximately 48.2K.

Bingo Blitz™ - BINGO Games from Playtika Santa Monica, LLC saw a consistent revenue trend, starting at $116K in the first week of January and closing the quarter at roughly $119K. Downloads, however, declined from 1.3K in the first week of January to approximately 762 by the end of March. Active users remained relatively stable, starting at 5.6K and ending at around 5.4K.

Travel Town - Merge Adventure by Magmatic Games Ltd showed a significant increase in revenue, starting at $77K in the first week of January and peaking at nearly $98K by the end of March. Downloads fluctuated but showed an overall increase from 7.1K in the first week of January to approximately 7.8K in the last week of March. Active users grew steadily from 26.5K to around 36.4K over the quarter.

Candy Crush Soda Saga from King exhibited a stable revenue trend, starting at $86K in the first week of January and ending at approximately $84K by the end of March. Downloads declined from 2.1K in the first week of January to about 1.3K by the end of March. Active users saw a slight decline from 22.4K to around 19.4K over the quarter.

These insights highlight the varying performance trends among top-down games on iOS in Oceania for Q1 2024. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2024